One screen runs the show. Everyone else piles in from their phones — debaters on stage, hecklers in the crowd, voyeurs in the dark. The game deals the topics, runs the clocks, counts the sway, and an AI announcer stirs the pot. Voice happens wherever you already talk; the game does everything else.
Fire up the app on the TV, a monitor, or a stream. It makes the room, the 4-character code and the QR — plus timers, votes and the announcer.
Everyone opens mdwf.app, types the code, done. No installs, no accounts, no “what’s your password again”.
The wheel picks the topic, stances get claimed (or dealt), and the sway meter crowns whoever argued it better. Grudges optional but traditional.
Topic wheel → stance votes → two of you get dragged on stage. Phased rounds, a live audience sway meter, and a winner the crowd chooses.
The room splits into factions — private team chat, team-name votes, tag-team speaker swaps, and citations popping on the big screen.
One player takes the hot seat, plants a claim, and defends it against rotating challengers until the survival clock — or the circle — takes them down.
On stage, under the clock, fighting for the sway meter. Lifetime stats follow your name — regulars keep their score.
Vote on stances, sway the meter mid-round, lob questions into the live Q&A. You are the jury, and the jury is rowdy.
Watch-only seats for the shy and the suspicious. The host can pull you into the room from Backstage when you’re ready.
MassDebate is in active development. Alpha game nights run through Discord, and invites, beta builds and sneak peeks go out on Patreon — early backers get their name in the credits, forever smug.
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